Changing 7 Days to Die settings
Stop your server, select 7 Days to Die in CreeperPanel and open Settings. Choose a category, make your changes and select Save before leaving. Start the server again when you are ready.

| Category | What you can change |
|---|---|
| General | Server listing, password, player limit and anti-cheat |
| World | World selection, generation seed/size and save name |
| Gameplay | Difficulty, experience, loot, day length and death rules |
| Zombies | Movement speeds, spawning and Blood Moon rules |
| Land protection | Bedrolls, land claims and offline protection |
| Networking | Game ports, reserved slots and world download limits |
| Administration | Admin access, game web dashboard and console settings |
| Performance | Active zombie/animal limits, view distance and distant visuals |
Set the rules for your game version
The available choices follow the version your server uses. On versions with the newer sandbox rules, use the Panel's difficulty, loot, zombie-speed and Blood Moon controls to change those rules. Older versions retain their compatible choices.
Adjust the rules you want to change and leave the rest as they are. You do not need to replace a whole custom ruleset just to change one setting. If a value is unfamiliar, read its description before saving.
Blood Moon interval controls the schedule; Blood Moon random delay adds variation. Blood Moon zombies per player and Maximum active zombies are different limits, so raising one does not remove the other.
Keep the right world
World to load selects an installed world, or RWG for generation. World generation seed and World generation size apply when generating a world; changing the size does not resize an existing one.
Save game name identifies the save within that world. Changing it can start a different save. Download a backup before switching worlds or experimenting with new generation settings.

See saving game settings for disabled controls, validation and port warnings.