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The first project

Created by 3MU

5000MB
Minimum RAM
2x 4.5GHz
Minimum CPU
15 GB
Minimum SSD

CreeperHost offers the tools you need to run your dream The first project server!

Host your The first project server

The First Project as a Multiplayer Server (Hosted on CreeperHost)

The first project is the kind of lightweight, exploration-first modpack that really shines on a shared server: everyone can scout new terrain, claim discoveries, and keep a persistent world running without someone’s PC needing to stay online. You can host and run this modpack on CreeperHost as a paid Minecraft server service—set it up once, invite your friends, and keep the adventure available 24/7.

  • Always-on world for group exploration without relying on one player to “host the night.”
  • One-click modpack install gets you into gameplay faster and reduces setup mistakes.
  • Casual/self-hosting hits limits quickly when multiple players explore in different directions (more chunks loaded, more memory pressure).
  • Home internet becomes the bottleneck as players join, travel, and generate new terrain—server-grade networking keeps sessions steadier.
  • Config-safe updates help you keep the pack current while preserving your changes and server identity.

High-Level Overview

This pack is built around a familiar survival loop with an emphasis on exploration and world variety—more places to roam, more reasons to keep moving, and a general “vanilla-plus” feel that’s easy for a mixed-skill friend group to jump into.

On a multiplayer server, that design translates into:

  • long-running worlds that stay interesting,
  • a natural “divide and explore” playstyle,
  • and shared progress that doesn’t reset every time the host logs off.

Why CreeperHost Fits (Before You Even Tune Anything)

CreeperHost is purpose-built for modded Minecraft hosting, which matters even for smaller packs. You get native CPU performance on a hybrid VPS platform, plus modded-optimised hardware (Ryzen, EPYC, and Intel Ultra options) and the operational reliability you want for a persistent world.

Just as importantly: our control panel makes day-to-day ownership easier—installing the pack, managing files, and handling the inevitable “we added one more thing” moment without turning into a weekend project.

Hosting Considerations for The First Project

Exploration-focused packs often behave well at first, then gradually demand more resources as your world grows. Here’s what we commonly see in production hosting:

Memory and world growth

  • While the pack is relatively modest, RAM usage tends to climb as players generate new terrain, discover new biomes, and keep more of the world “known” to the server.
  • If your group splits up and explores in different directions, the server may need additional headroom to stay smooth.

Practical guidance: for small groups, starting around 4GB is often workable; for a busier world with multiple concurrent explorers, allocating more memory helps keep ticks stable and reduces hitching during travel.

CPU and tick stability

  • Even lighter packs can feel laggy if CPU time gets squeezed—especially during rapid travel, new chunk generation, or when several players are active in separate areas.
  • Server-side performance is usually less about “average” load and more about handling those spikes cleanly.

Chunks, view distance, and player count

  • View distance and simulation distance are the two most common “silent” performance levers.
  • More players online exploring simultaneously can multiply server work faster than expected, even without heavy tech automation.

Running Your Server Smoothly on CreeperHost

With CreeperHost, you’re not just renting a box—you’re getting a hosting environment that’s comfortable for modded operations:

  • One-click modpack installation and updates designed to preserve your configuration changes, so your server stays “yours.”
  • GUI-based mod/config management to adjust settings without juggling local tools.
  • Built-in tooling to diagnose lag when the server feels off—useful for narrowing down whether the issue is generation spikes, entity buildup, or a settings mismatch.
  • DDoS protection and reliable uptime, so your world stays online when you’re not.
  • Backed by 13+ years of experience hosting large modded communities—helpful when you want practical, server-owner-focused support.

If you tell us how many players you expect online at once (and whether you plan to explore aggressively), we can help you choose a starting tier that feels smooth now and still holds up once the world gets big.