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Pepu's Shrimp Game Project

Created by LAC_Pepu

5000MB
Minimum RAM
2x 4.5GHz
Minimum CPU
15 GB
Minimum SSD

CreeperHost offers the tools you need to run your dream Pepu's Shrimp Game Project server!

Host your Pepu's Shrimp Game Project server

Pepu’s Shrimp Game Project is built for one thing: running tense, competitive minigame nights with friends on a dedicated multiplayer server. On CreeperHost, you can turn the pack into a reliable “event server” experience—stable performance during rounds, easier pack management between sessions, and the headroom you need when multiple players trigger contraptions, traps, and arena logic at the same time.

  • Run your Shrimp Game-style events on always-on infrastructure—no host PC required, no “who’s online to start the server?” friction.
  • Minigame arenas stress servers in bursts (sudden player movement, redstone/automation, combat)—CreeperHost hardware is built for that.
  • Self-hosting hits limits fast when you need higher RAM, consistent CPU time, and clean restarts between rounds.
  • Our one-click modpack install + update flow keeps your server easy to maintain while preserving your custom configs.
  • Built-in tools for diagnosing lag help you keep rounds fair when an arena starts hitching or TPS dips.

High-level overview

Pepu’s Shrimp Game Project is a Forge (Minecraft 1.20.1) modpack designed around creating and playing “deadly minigames” with a strong emphasis on player-made arenas and repeatable challenges.

From a hosting perspective, that’s important: instead of a slow-burn progression pack, you’ll typically see short, intense sessions—players gathering in a hub, launching rounds, then resetting/reloading worlds or arenas to run the next game.

What it’s great for on a server

  • Private friend groups running scheduled game nights
  • Community events and tournaments
  • Builders who want to design multiple arenas and rotate them weekly

Why CreeperHost is a strong fit (before you even start tuning)

On event-driven packs, the difference between “fun chaos” and “unplayable chaos” is usually server responsiveness.

CreeperHost runs modded Minecraft on a Hybrid VPS platform backed by modern, high-performance CPUs (Ryzen/EPYC/Intel Ultra) and infrastructure tuned for stability. That gives you consistent tick performance when multiple players trigger mechanics simultaneously—exactly the kind of load minigame rounds create.

You also get:

  • One-click modpack installation to get from purchase to playable quickly
  • Config-friendly updates so server tweaks don’t get wiped every time you update
  • DDoS protection and operational reliability to keep your event nights on schedule

Hosting Considerations for Pepu’s Shrimp Game Project

Modpacks built around arenas, traps, and automation tend to behave differently than kitchen-sink survival packs. Here are the common patterns we see when hosting servers like this:

RAM expectations: plan for headroom

For multiplayer minigames, you want enough memory so the server can handle:

  • Multiple players loading chunks around arenas and spectator areas
  • Combat AI and entity spikes
  • Automation/redstone-style contraptions running during a round

In practice, more RAM headroom means fewer “lag waves” when the whole lobby hits the arena at once.

CPU matters during rounds (not just average load)

Minigame servers often look “fine” while idle, then struggle the moment a round starts. That’s usually CPU/tick-time pressure from:

  • Fast player movement and collision checks
  • Burst entity activity
  • Contraptions and timed sequences

This is why dedicated hosting typically feels smoother than casual hosting on a spare machine—especially with 6–20+ players.

World management: resets are part of the loop

Many groups like to:

  • Keep a clean hub world
  • Rotate arenas
  • Restore an arena to a fresh state between rounds

A hosted server makes this routine easier (and safer) than depending on someone to manually manage files on a home PC.

Running your Shrimp Game nights smoothly on CreeperHost

CreeperHost is well-suited to “session-based” packs like this because we focus on keeping modded servers consistent and manageable:

  • Performance stability for busy arenas: Modern CPUs and a platform designed for modded workloads help reduce stutter when rounds get intense.
  • Lag diagnosis tooling: If an arena starts dragging TPS down, you can quickly identify problem areas and keep gameplay fair.
  • Simple mod & config management: Adjust gameplay rules, tune settings, and maintain your server without turning updates into a weekend project.
  • 13+ years hosting modded communities: When you’re building a server around events, reliability and operational experience matter as much as raw specs.

If you’re planning regular tournaments or rotating minigames for a group, Pepu’s Shrimp Game Project is the kind of pack that benefits immediately from dedicated CreeperHost infrastructure.