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Pirates on a Boat

Created by GorgonZolar

5000MB
Minimum RAM
2x 4.5GHz
Minimum CPU
15 GB
Minimum SSD

CreeperHost offers the tools you need to run your dream Pirates on a Boat server!

Host your Pirates on a Boat server

Pirates on a Boat is at its best as a shared server adventure: you and your crew setting sail from a floating home, pushing into new islands, dungeons, and dimensions, and building up power together over time. You can run Pirates on a Boat as a paid, always-online multiplayer server on CreeperHost—ideal for keeping your world persistent, your configs consistent, and your group playing without someone’s PC having to host.

  • Always-on, persistent seas: your ship, quests, and island discoveries stay online 24/7—no “host isn’t home” bottlenecks.
  • Self-hosting hits a ceiling fast: moving bases, exploration, and frequent chunk generation can overwhelm a casual PC host when friends join in.
  • Smoother multiplayer for ship-focused play: dedicated resources help reduce hitching when the server is tracking motion + player activity together.
  • One-click setup with modpack-safe updates: get running quickly, then update without losing the tweaks that keep your server stable.
  • Built for groups: DDoS protection and reliable infrastructure help your crew stay connected and your world stay intact.

High-level overview

Pirates on a Boat blends pirate-themed exploration with a curated mix of progression systems. The core loop leans into:

  • Sailing and ocean travel as your main way to expand outward
  • Island hopping for loot, resources, and encounters
  • Guided progression via an extensive quest line
  • RPG-style flavor (roles, abilities, equipment choices) layered on top of survival pacing
  • Extra places to conquer beyond the overworld, plus changes to late-game regions

It’s the kind of pack that rewards playing with friends: one player scouts, another handles gearing up, another keeps the “ship base” organized—while everyone benefits from a stable shared world.

Why CreeperHost is a great fit

Before we talk tuning and RAM, the biggest win is how the server feels when it’s hosted properly: responsive chunk loading, consistent TPS under group activity, and fewer “client-host” compromises.

What you get running Pirates on a Boat on CreeperHost

  • Hybrid VPS platform that prioritizes stable performance under modded workloads (where single-thread spikes are common).
  • Modern CPU hardware (Ryzen, EPYC, and Intel Ultra on liquid-cooled nodes) that helps when exploration and world activity ramp up.
  • One-click modpack install & updates designed to preserve your configuration changes—so your server stays “yours,” not reset every update.
  • Built-in diagnostics tooling to help you spot what’s actually causing lag (movement-heavy areas, chunkgen, entity build-up) and respond quickly.

Hosting Considerations for Pirates on a Boat

Pirate-and-exploration packs tend to be “spiky” on servers: calm when everyone’s crafting at base, then suddenly heavy when the crew sets sail, generates new terrain, and spreads across multiple areas.

Common performance patterns we see

  • Exploration drives load: new chunks, structures, and dungeons increase CPU work and disk activity during active travel sessions.
  • Moving builds can be demanding: anything that behaves like a mobile base can add extra processing overhead compared to a static settlement.
  • Multiplayer amplifies everything: two players exploring in opposite directions is effectively doubling the “world work” the server must perform.

Practical RAM guidance (realistic, not overkill)

  • 6–8GB is a sensible starting point for a small crew.
  • 8–10GB is often more comfortable once the world is established and multiple players are exploring regularly.

If you’re planning a busy server (frequent voyaging, lots of world uncovered, multiple active projects), it’s usually better to scale a bit earlier rather than chasing lag later.

Server stability tips (the hosting-side version)

  • Keep your view-distance and simulation-distance reasonable for your player count.
  • Prefer scheduled restarts for long-running modded servers (helps with gradual memory fragmentation and lingering entity buildup).
  • When updates land, apply them with a backup-first routine—especially for packs with lots of configs and scripted behavior.

Running your crew’s world on CreeperHost

Pirates on a Boat shines when your server is treated like a shared campaign: persistent progression, consistent settings, and a host that doesn’t become the limiting factor.

With CreeperHost, you get the infrastructure to keep your ship-based adventure smooth, the tooling to troubleshoot when modded Minecraft gets complicated, and a hosting team with over a decade of experience supporting large modded communities—so you can focus on sailing, raiding, and building your legend.