CreeperHost offers the tools you need to run your dream Astroneer server!
Host your Astroneer server
Astroneer server hosting that stays online when your group can’t
You can run and host an Astroneer dedicated server on CreeperHost—with dedicated resources, managed hosting options, and the kind of stability that matters when your save is meant to live for weeks or months. If your group is tired of “who’s hosting tonight?” or losing momentum because the host PC is offline, a persistent server changes how Astroneer feels: bases keep growing, automation keeps expanding, and friends can drop in on their own schedule.
Astroneer works especially well as a hosted experience because progression is shared and long-lived. Groups tend to centralise into a main base, build outward to multiple planets, and gradually increase the number of active systems running at once—exactly the point where an always-on server stops being a luxury and becomes the difference between smooth sessions and constant restarts.
Why dedicated or managed infrastructure matters for Astroneer
Astroneer saves don’t just store a “map”—they store an evolving, player-altered world with expanding bases, logistics, and lots of moving parts. In real servers, the pressure points are predictable:
- Host-dependence becomes the bottleneck: when one player’s machine and connection are the “server,” everyone inherits their stability, NAT/port issues, and update timing.
- Long sessions amplify small problems: a little stutter becomes big when you’re running trains, shuttling between planets, and coordinating multiple players in the same base.
- Persistence is the whole point: groups build habits around a shared world. A dedicated server keeps that world available and consistent.
CreeperHost infrastructure is built for exactly this style of long-running, stateful multiplayer: stable performance, predictable resource allocation, and operational practices that prioritise uptime and recoverability.
Hosting considerations for Astroneer
CPU and simulation load
Astroneer performance tends to be most sensitive when players concentrate activity:
- busy main bases with lots of devices and “always-on” setups
- multiple players working in the same area
- heavy vehicle usage and frequent planet transitions
For smoother play, prioritise strong per-core performance and avoid overcrowding too many unrelated workloads on the same instance.
Memory headroom for growing saves
As saves mature, memory needs usually climb with them—more built structures, more items in circulation, more systems left running. If your server is intended to last, plan for comfortable RAM headroom rather than “just enough to boot.”
Storage and world longevity
Storage requirements are rarely the limiting factor, but fast storage helps with responsiveness around saves, restarts, and maintenance windows. Long-running communities also benefit from disciplined backup and rollback capability.
Player count and playstyle
Astroneer co-op is typically small-group, but the real driver is density:
- 2–4 players spread out exploring can be lighter than
- 2–4 players all working inside a single mega-base with active automation
If your group is trending toward a “one giant hub base plus off-world outposts” style, treat it as a higher-load server even with a modest player count.
Why CreeperHost is well-suited for hosting Astroneer
CreeperHost approaches Astroneer hosting like an operations problem, not a novelty feature:
- Dedicated resources for consistent performance when your base (and its complexity) inevitably grows.
- Hosting built for persistence—stable uptime expectations for worlds that are meant to be lived in over time.
- Practical administration support for the realities of private servers: maintenance, restarts, backups, and keeping the world recoverable when updates or changes happen.
- Experience with long-running community servers where players return in bursts, build in phases, and rely on the server to be the constant.
If you want Astroneer to feel like a shared, always-available home—rather than a session that only exists when one person is online—CreeperHost provides the dedicated server footing that makes that sustainable.
