Instance options

List of all instance options and explaining their functions

Export/Import Instance

Exporting Instances:

A feature in the control panel allows you to export an instance to download to your computer, in which you can restore them later on.

NOTE: If you do not have enough disk space to copy your server files the export process will fail and the URL generated will produce a "404" error. We would recommend using the Files sub-menu or sFTP/SSH to remove excess backups or logs that could be 'inflating' the export size.

On rare occasion, the export files may be left on the disk after the task has completed, increasing disk use, these files are located in /home/export/ and the zip is in /home/, to remove these files, either; a) Login using your root sFTP key and delete them, or, b) Send in a ticket and support will nuke them for you!

The .instance file is a ZIP, it can be opened in any ZIP management program such as 7zip, WinRAR, WinZIP etc.
It contains a complete copy of your Minecraft installation, the world, configs, mods.

Importing Instances:

Instances on the new panel can be imported via the "Create Instance" option, this menu will popup a dialog containing the clickable "I'd like to import an instance" option. The "I'd like to import an instance" option will allow you to enter the URL to your instances .instance or CurseForge .zip file.

Legacy panel importing:
Instances can be imported to your control panel later on using the Control Panel > Minecraft > Import Instance menu if you decide to re-implement that installation of Minecraft.

Advanced note: You can also upload the .instance file via sFTP/SSH, rename it to a .zip and 'wget' via sFTP/SSH, or, use the Files sub-menu for your game to 'extract/decompress' your file.

Settings

Every Minecraft instance has its own individual settings options. The settings page contains all of the following options:

Note:
(*) options are unique to our panel functionality.
(**) options relate to MineTogether configuration.

OPTION:

DESCRIPTION: DEFAULT: 

Display Name (*)

This is the name displayed for this Minecraft instance.  Name you give your instance when you create it
MOTD The message of the day of your server. A Minecraft Server 
Allow Bedrock Allows Bedrock players to connect - must be using Vanilla 1.16.2 or newer False
Discoverability (**) If available, would you like this server to appear on the public server listing, be invite only or entirely unlisted? Part of the MineTogether mod.  Unlisted
Server Port The port of your server. Best to leave as default! 25565 
Info Port The port configured in ServerInfoProvider (If installed).  25566
Jar file to start (*)

The jar file started by the control panel.

Auto-Detect 
Memory (*) Memory to allocate to the server - usually fine on adaptive if only running one instance.  Adaptive
Arguments (*) Would you prefer the java arguments to try and optimize CPU usage, or, optimize RAM usage? Low memory usage 
PermGen/Metaspace (*) Permgen/Metapsace to assign. Should be Dynamic unless you are using Java 7 (default is Java 8). Dynamic 
Maximum Players  The maximum number of players that can be connected to the server. 20 
Whitelist  Whether whitelist is enabled on the server. false 
Online Mode Whether your server allows people without paid accounts. Please note - This will need to be set to 'false' to allow BungeeCord to work, as BungeeCord handles authentication.   True
Allow Flight

Allow flight for hacked clients. Usually should be disabled.

Note: Mod packs may have additional flight settings in mod configs for certain flight-related items.

False 
Enable PVP  Whether Player Vs Player is enabled. True 
Enable Command Block  Whether command blocks are enabled. False 
Announce Player Achievements  Announce in chat when a player gets a achievement in game.  True
Op Permission Level  The permissions that ops have by default. 1: Ops can bypass spawn protection 2: ops can use /clear, difficulty, /effect, /gamemode, /gamerule, /give and /tp - and can edit command blocks. 3: Ops can use /ban, /deop, /kick, and /op 4: Ops can use /stop.
Player Idle Timeout   If non-zero, players are kicked from the server if they are idle for more than that many minutes.
 Enable Query  Whether your server has the query port enabled. Used by many server listing sites. False 
Query Port   Port used for server queries.  25565
Enable Rcon  Whether your server has the rcon port enabled. Used to control your server remotely.  False 
Rcon Port   Port used for remote server control.  25575
 Snooper Enabled  Sets whether the server sends snoop data regularly to Mojang. True 
Difficulty  The difficulty level: Easy, Normal, Hard. Easy 
Default Gamemode  Default set gamemode for new joining players. Survival 
Force Gamemode  Whether to force the default gamemode when a new player joins  False
View Distance

 The view distance. Recommended 1~10.

Note: View distance of 7 or lower can reduce mob/animal spawns dramatically.

Increasing the view distance beyond 10 is not recommended.

 10
Level Name  Which world folder to load.  World
Level Seed  The seed used to generate the world.  
Level Type The level type used to generate your world, eg: Amplified, Default, Voidworld, Biomes'O'Plenty etc. Default 
Generate Structures  Whether world structures (such as villages) will be generated.  True
Hardcord Mode Enable hardcore mode. Please note that this is set on generation of a new world, and can not be unset!   False
Generator Settings  Options to pass to the world generation. Useful with super-flat worlds. Usually blank.  
Max World Height Maximum build height.  256
Max World Size Maximum possible world size in blocks, expressed as a radius. 29999984 
Allow Nether Whether the Nether can be generated and travelled to.  True
Spawn Monsters Allow mob spawns: true - yes, false - no.   True
Spawn NPC/Villagers Allow villagers to spawn: true - yes, false - no. True 
Spawn Animals Allows animals to spawn: true - yes, false - no.  True
Spawn Protection  Spawn protection radius. 0 is disabled! 16 

 

For a full list of settings available in the minecraft server.properties file and their descriptions, please refer to the minecraft wiki at https://minecraft.wiki/w/Server.properties#Keys

NOTE: There are some server options not available on this menu that may be helpful.
For example: max-tick-time=(default:60000).
For heavy mod packs you may want to disable max-tick-time= by setting it's value to "-1" in the server.properties via the File Manager or sFTP/SSH, to prevent the error 'A single tick took longer than 60 seconds'.

Mod/Plugin Manager

If you are running a Bukkit-based/Modded Minecraft instance, then you will be able to use the "Plugins"/"Mods" sub-menu for your Minecraft: Java Edition instance.

NOTE: You will not be able to use the Plugins/Mods menu's if the installation does not contain the appropriate folders. These folders are generated during startup with the applicable software:
Vanilla Minecraft can not load mods or plugins.
Bukkit-based Minecraft can load plugins (Not mods).
Forge-based Minecraft can load mods (Not plugins).
Hybrid software can load mods and plugins, however, depending on which software you opt for is unsupported, depreciated and unstable. We recommend 1.10.x+ mod servers can use SpongeForge to load plugins.

 

Changing Java Version

To find your instance please follow this guide: https://www.creeperhost.net/wiki/books/minecraft-java-edition/page/finding-your-instances

First, you will need to make sure that the instance you are changing the version on has been stopped (you can find out how to stop your server https://www.creeperhost.net/wiki/books/minecraft-java-edition/page/startingrestartingstopping-your-server)

If you need to change the Java version that is used to run your server you can follow the step by step guide below.

Step 1

Click on Settings as highligted in the image below

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Step 2

On the settings page click on the Advanced tab

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You will now be shown a warning message where you will need to click Show Advanced to continue

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Step 3

Click on the JAVA dropdown box then select the Java version you need and click save

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Step 4

You can now start your server back up and it will now be using the Java version you selected in the previous step.